Traveling through hyperspace ain't like dusting crops, boy. Without precise calculations, we'd fly right through a star, or bounce to close to a supernova, and that would end your trip real quick, wouldn't it.
I am a Christian, a family man, and the Technical Director for EverQuest II. I am known as "speedman" to the UO crowd, and "Autenil" to my EQ2 friends.
Legal stuff:
These postings are mine alone, have not been reviewed or approved by Sony Online Entertainment ("SOE"), and do not necessarily express the views of SOE.
1 comments:
Traveling through hyperspace ain't like dusting crops, boy. Without precise calculations, we'd fly right through a star, or bounce to close to a supernova, and that would end your trip real quick, wouldn't it.
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